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Bone Drift

Exploring the lived experiences of orthopaedic disability, this work invited people to bring their lived experiences into dialogue with the making process; ultimately creative a collective artwork.

Drawing on Helen Pynor’s recent work Habitation - where she worked with her own surgically excised bone material to make a bone china object –we guided participants to get hands-on with the materiality of bone, through the processes - or rituals - involved in making bone china clay for the 29th International Symposium on Electronic Art (ISEA) in Meanjin/Brisbane (June 2024).


Participants were invited to bring their lived experiences and reflections into dialogue with the making process. They created personal objects, drawing on bone china technologies, metal artifacts and wax, reflecting participants’ own bodies and experiences. Placed together within a broader conceptual and aesthetic framing, these objects formed an artwork that represented a collective exploration of what it means to live with temporary, hidden and/or orthopaedic disability – now, in the past or into the future.

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